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008 230601s2023 nju 001 0 eng c
010 _a 2023023304
020 _a9781394171354 (hardback)
020 _a1394171358 (hardback)
020 _z9781394171378
_q(adobe pdf)
020 _z9781394171361
_q(epub)
040 _aWaSeSS/DLC
_beng
_erda
_cDLC
041 _aeng
042 _apcc
050 1 4 _aQA 76.9
_bH521v 2023
082 0 0 _a006.8
100 1 _aHenry, Catherine D.
_940699
245 1 0 _aVirtual natives :
_bhow a new generation is using technology to revolutionize work, play, and culture /
_cby Catherine D. Henry and Leslie Shannon.
264 1 _aHoboken, New Jersey :
_bWiley,
_c2023
300 _axvi, 290 pages ;
_c24 cm.
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
500 _aIncludes index.
505 0 _aPreface: Welcome to the Dawn of the Virtual Natives vii Part 1 A Generation Unlike Any Other 1 Chapter 1 Virtual Is the New Digital 3 Chapter 2 What Is Reality, Anyway? 13 Chapter 3 Fluid Identities 25 Chapter 4 Radical Acceptance 39 Chapter 5 Putting on the “Rizz” 53 Chapter 6 From Apprentice to Expert 63 Chapter 7 Create, Consume, and Own 73 Chapter 8 Autonomous Agents 89 Chapter 9 Send Pics 107 Chapter 10 The First Cyborgs 119 Part 2 The Revolution Starts Here 131 Chapter 11 Meet the Degens 133 Chapter 12 You’re Not the Boss of Me 145 Chapter 13 Love, Sex, and Algorithms 157 Chapter 14 Web3 and the Culture 169 Chapter 15 Life Is Games 181 Chapter 16 The Charismatics 191 Chapter 17 Main Character Energy 211 Chapter 18 Future Forward: Virtual Natives and the New Tech Landscape 225 Epilogue: Invisible Architecture 237 Notes 243 Acknowledgments 279 About the Authors 281 Index 283
520 _a"We're living through what is arguably one of the most exciting, confusing, and powerful social moments in the history of humanity, the shift from the Digital Age to the Virtual Age. This shift is being driven by technology, and the people who are leading it are the ones who know it best: the Virtual Natives. This book will introduce you to the Virtual Native cohort and mindset, decipher their socio-cultural and economic experiences, and unpack their expectations of companies looking to engage, market, or employ them."--
_cProvided by publisher.
650 0 _aVirtual reality.
650 4 _aRealidad virtual
_912472
650 0 _aTelecommuting.
650 4 _aTeletrabajo
_926449
650 0 _aGeneration Z.
650 4 _aGeneración Z
_939505
700 1 _aShannon, Leslie
_940593
776 0 8 _iOnline version:
_aHenry, Catherine D.
_tVirtual natives
_dHoboken, New Jersey : Wiley, [2024]
_z9781394171378
_w(DLC) 2023023305
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2lcc
_cBK
946 _idpf
999 _c122834
_d122834