000 03521 a2200313 4500
003 BJBSDDR
005 20250225163543.0
007 ta
008 240225s2024 nyu 00| 0 eng d
020 _a9781324095286
020 _a1324095288
040 _aeng
_cDLC
041 _aeng
050 1 4 _aTK 5105.8864
_bB187m 2024
100 1 _aBall, Matthew,
_d1993-
_938151
245 1 4 _aThe metaverse :
_bbuilding the spatial Internet /
_cMatthew Ball.
260 _aNew York, NY :
_bLiveright Publishing Corporation, a division of W.W. Norton & Company,
_c2024.
300 _axxx, 446 pages :
_billustrations ;
_c24 cm.
500 _aPrevious edition published as The metaverse : and how it will revolutionize everything
505 0 _aPreface to the revised edition I. A CENTURY OF DEFINITIONS AND DEVELOPMENTS. A fictitional history of the future What the "metaverse" is (and isn't) Why now? II. BUILDING THE METAVERSE. A guide to the "full-spec" metaverse Networking versus the speed of light Computing entire universes Virtual world engines and platforms The technologies, philosophies, and economics of interoperability Hardware, HMDs, and the hardest technology challenge of our time Payment rails, platform preferences, and public policies The cases for and against a blockchain-based metaverse The role and accelerants of AI
520 _aIn this substantially revised and updated edition of his internationally best-selling book, pioneering theorist and entrepreneur Matthew Ball goes beyond the hype cycle to present a definitive account of the future of the internet. The Metaverse, according to Ball's industry-shaping definition, is a persistent and interconnected network of 3D virtual worlds that will eventually serve as the gateway to most online experiences and underpin much of the physical world. As Ball recounts, the Metaverse is a thirty-year-old term, and the core ideas and technologies behind it have been in development for nearly a century. Only recently, however, did this fantastical concept begin to leap from the pages of science fiction and depths of national research labs to the forefront of consumer technology, industrial engineering, healthcare, education, dating, and more. From the history of video games and virtual reality to "proto-metaverses" such as Second Life, Fortnite, and Roblox to Generative AI and the groundbreaking films and television series of the Walt Disney Company, Ball points out that the Metaverse is already emerging around us (and doesn't require a headset). Still, there are many breakthroughs required to fully realize the Metaverse, and he describes each in approachable but expert detail. Ball also lays out how governmental policy, the philosophy of Big Tech leaders, artificial general intelligence, economics, and human rights will shape the development of the Metaverse. Famous for his ability to bring clarity to complex and misunderstood topics, Ball demonstrates that the race to build the Metaverse--also known as the "spatial" or "immersive" internet--is only accelerating. The Metaverse will endure as an indispensable guide for enthusiasts, tech aficionados, and anyone curious about the profound transformations underway in our increasingly interconnected world
650 4 _aMetaverso
_938208
650 4 _aRealidad virtual
_912472
650 4 _aEntornos virtuales compartidos
_938209
650 4 _aComputadores y civilización
_910189
650 4 _aRealidad mixta
_938211
942 _2lcc
_cBK
946 _idpf
999 _c122866
_d122866